this is the possible name for my new game in production, (for the thanksgiving branch of the armor games contest) it features 3 games all effecting the difficulty of the next...
part 1: establish thine church: allow potential followers in and smite the infidels who would otherwise destroy thine church. it is impossible to "win" this game will continue on forever until your church is destroyed but the longer the last the easier part 2 will be.
progress: code: done(until further notice)
art: 70% complete (lightning and interface yet to be done)
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part 2: escape to the promised land: your church is demolished you must dodge rocks, canon balls and GIANT SQUIDS!?!? that's right! sort of my tribute to coolio-niato's rhythm based games... ( to the tune of "rose" by cornandbeans ) essentially your hp or lives is the amount of followers you amassed in the first game, the lives you have by the end of this part will be your resource in part 3.
progress: code: 80% maybe?
art: 0% ...yah... he's pretty busy with his songs and toon-workshop.net ...
synching: 50% (just because I'm making the next component)
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part 3: uh...something... with... Indians?: yeah I haven't gotten this far... but it will be a different game
progress: -10%... yeah... definitely inexistent at this point
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overall: the game will have saving capability and difficulty setting
progress: code: 60%
art: 25%-
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latest version: http://www.ngup.net/view.php?file=ship z
Coolio-Niato
looks cool, can't wait for the final thing =)
gankro
You're just saying that because I mentioned your name... and because it IS cool ;P